7/19 Weekly Report


Last week was mostly typo fixes and bug fixes, alongside a surprising number of minor UI improvements, culminating in the release of the 0.26a mini-update. That rapidly evolved into 0.26b when I realized I did an oopsie for new players that required an immediate fix or they could get softlocked in camp LOL. I do have more fixes to go through, but 0.26b is stable so I've been moving into work on 0.27, which is still on track for early August.

I've also been getting the old commission machine started back up, I was so busy with 0.26 that I fell behind on those and have to catch up - will talk about those when I have more to show for it than "yeah I threw some money at a guy to do something." Sam is also getting some love this week, scenes and new traits/abilities, and I'm gonna try to fit Metatron in as well.

Thanks as always for sticking around, I'll keep plugging away at this game in hopes of eventually getting it so polished it shines!

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