1/30 Weekly Update


Pretty quiet week, but still got stuff done. Mostly fixing bugs and typos and prepping for Steam NEXT Fest, with a bit of commission setup as well. 

I fondly remember the days when I thought making a game was just making a game, not dealing with all this other... stuff.

Gonna focus more on writing this week though. Aiming for another beta somewhere mid-week and probably just some more lowkey character scene stuff, since that's usually pretty easy to get back into.

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