May 1st Weekly Update


Great week overall!

Allies can now gain masteries, following the same rules as the player (20 uses, go back to camp, pick one of two). Characters with normal abilities (ex. Metatron, Sam) all have mastery progression, those with special abilities (ex. Maya) will be updated later.

You can FINALLY fucking swap weapons freely in camp, and acquire skills based on that! No more being hardlocked into daggers forever. Advanced weapons down the road may have various unlock conditions. You can also have primary and secondary weapons, and swap between those mid-battle, ex. burning down adds with Longsword AOE then swapping to daggers for the boss.

Most allies now have unique traits, and Celica got a bit of a spell update to separate her caster identity from Sarah a bit more.

LOTS of writing; Sarah, Maya, Celica, and Ashley all got major new trust scenes with meaningful character development in them, while Metatron finally got her 10 affection romance scene. I teared up a little writing it. Homegirl needs a hug, and she got one.

Maya's art is now a proper work in progress, with some previews up on Patreon.

Not sure exactly where we stand in regards to an approaching release. I'm trying to coordinate a fair number of important commissions, with varying results. I think I'm just going to keep going this coming week, and by next Sunday I'll decide exactly where to stop.

As one of my favorite Dune quotes goes; "Arrakis teaches the attitude of the knife - chopping off what's incomplete and saying: 'Now, it's complete because it's ended here."

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